#ifndef GLOBALS_H
#define GLOBALS_H

#include "GL\glew.h"

#define ORTHOPROJ vec4(-4.0f, 4.0f, -4.0f, 4.0f)
#define SCREEN_WIDTH ORTHOPROJ.y-ORTHOPROJ.x
#define SCREEN_HEIGHT ORTHOPROJ.w-ORTHOPROJ.z

extern GLuint programID;

#endif